BirdPlayerGlideCtrl.cpp file
Namespaces
- namespace anonymous_namespace{BirdPlayerGlideCtrl.cpp}
- namespace rs
Functions
- static void setBirdScale(Bird* bird)
-
static auto tryCalcGlideOnNoseMtx(sead::
Matrix34f* out, const al:: LiveActor* actor) -> bool -
static auto tryCalcGlideOnSitDownHeadMtx(sead::
Matrix34f* out, const al:: LiveActor* actor, const sead:: Vector3f& offset) -> bool
Variables
-
static const sead::
Vector3f gDefaultCapOffset -
static const sead::
Vector3f gNoCapOffset