src/Layout/CounterLifeCtrl.cpp file

Namespaces

namespace anonymous_namespace{CounterLifeCtrl.cpp}

Functions

static auto isDemoLifeMaxUp(CounterLifeCtrl* ctrl) -> bool
static auto calcLifeUpCount(const al::IUseSceneObjHolder* game_data_holder, s32 count) -> s32
static auto calcGaugeFrame(CounterLife* counter, s32 count, s32 max) -> f32
static void setGaugeCount(CounterLife* counter, s32 count, s32 max)
static auto isActiveCounterLifeUp(const al::IUseSceneObjHolder* game_data_holder) -> bool
static void startGaugeAnim(CounterLifeCtrl* ctrl, CounterLife* counter, s32 count, s32 max)