src/Enemy/EnemyStateSwoon.cpp file

Namespaces

namespace anonymous_namespace{EnemyStateSwoon.cpp}

Functions

auto isNearWater(al::WaterSurfaceFinder* waterSurfaceFinder, al::LiveActor* actor) -> bool
void startAction(al::LiveActor* actor, const char* animName, bool hasSubActors)
void tryStartAction(al::LiveActor* actor, const char* animName, bool hasSubActors)