EnemyStateSwoon.cpp file
Namespaces
- namespace anonymous_namespace{EnemyStateSwoon.cpp}
Functions
-
auto isNearWater(al::
WaterSurfaceFinder* waterSurfaceFinder, al:: LiveActor* actor) -> bool -
void startAction(al::
LiveActor* actor, const char* animName, bool hasSubActors) -
void tryStartAction(al::
LiveActor* actor, const char* animName, bool hasSubActors)