GameDataFile::HintInfo class

Public types

enum class HintStatus { NONE, NPC, AMIIBO }

Public functions

void clear()
auto isDisableByWorldWarpHole(bool) const -> bool
auto isEnableUnlock(s32, bool, s32, bool) const -> bool
auto isHintStatusUnlock(s32, s32, bool) const -> bool
auto isHintStatusUnlockByNpc() const -> bool
auto isHintStatusUnlockByAmiibo() const -> bool
auto isEnableNameUnlockByScenario(s32, s32, bool) const -> bool
auto testFunc(s32, bool, s32, bool) const -> bool