HackerJudgeNormalFall class
Base classes
- class HackerJudge
Constructors, destructors, conversion operators
-
HackerJudgeNormalFall(const al::
LiveActor* parent, s32 unk)
Public functions
- void reset() override
- void update() override
- auto judge() const -> bool override
- auto getHacker() const -> IUsePlayerHack**