PlayerConst class

Base classes

class al::HioNode

Constructors, destructors, conversion operators

PlayerConst()
PlayerConst(const al::ByamlIter&)

Public functions

auto getGravity() const -> f32 virtual
auto getFrictionAttack() const -> f32 virtual
auto getPushPower() const -> f32 virtual
auto getWaitPoseDegreeMax() const -> f32 virtual
auto getHillPoseDegreeMax() const -> f32 virtual
auto getTiltPoseDegreeMax() const -> f32 virtual
auto getSlerpQuatRate() const -> f32 virtual
auto getSlerpQuatRateWait() const -> f32 virtual
auto getSlerpQuatGrav() const -> f32 virtual
auto getPreInputFrameCapThrow() const -> s32 virtual
auto getEnableActionFrameCapCatch() const -> s32 virtual
auto getJumpPowerCapCatch() const -> f32 virtual
auto getJumpGravityCapCatch() const -> f32 virtual
auto getRunTimeContinuousThrow() const -> s32 virtual
auto getRunSpeedMaxContinuousThrow() const -> f32 virtual
auto getRunAccelFrameContinuousThrow() const -> s32 virtual
auto getSeparateCheckHeight() const -> f32 virtual
auto getSeparateOffsetLerpRate() const -> f32 virtual
auto getSeparateEnableThrowHeight() const -> f32 virtual
auto getTall() const -> f32 virtual
auto getCollisionRadius() const -> f32 virtual
auto getCollisionRadiusSquat() const -> f32 virtual
auto getCollisionRadiusStand() const -> f32 virtual
auto getCollisionSmallStepHeight() const -> f32 virtual
auto getCollisionResetLimit() const -> f32 virtual
auto getReflectCeilingPower() const -> f32 virtual
auto getReflectTossPower() const -> f32 virtual
auto getReflectUpperPunchScaleH() const -> f32 virtual
auto getCollisionHitDownAngleH() const -> f32 virtual
auto getCollisionHitDownEscapeAngleV() const -> f32 virtual
auto getShadowDropHeightScale() const -> f32 virtual
auto getShadowDropNormalAdd() const -> f32 virtual
auto getShadowDropLengthMin() const -> f32 virtual
auto getShadowDropLengthMax() const -> f32 virtual
auto getShadowDropLengthExtend() const -> f32 virtual
auto getGravityDamage() const -> f32 virtual
auto getHopPowerDamage() const -> f32 virtual
auto getPushPowerDamage() const -> f32 virtual
auto getDamageCancelFrame() const -> s32 virtual
auto getDamageInvalidCount() const -> s32 virtual
auto getDamageInvalidCountRecovery() const -> s32 virtual
auto getDamageInvalidCountAbyss() const -> s32 virtual
auto getNormalMinSpeed2D() const -> f32 virtual
auto getNormalMaxSpeed2D() const -> f32 virtual
auto getDashMaxSpeed2D() const -> f32 virtual
auto getNormalAccelFrame2D() const -> s32 virtual
auto getDashAccelFrame2D() const -> s32 virtual
auto getNormalDashAnimFrame2D() const -> s32 virtual
auto getNormalBrakeFrame2D() const -> s32 virtual
auto getStickOnBrakeFrame2D() const -> s32 virtual
auto getBrakeTurnStartFrame2D() const -> s32 virtual
auto getTurnEndSpeedRate2D() const -> f32 virtual
auto getJumpPowerMin2DArea() const -> f32 virtual
auto getJumpPowerMax2DArea() const -> f32 virtual
auto getJumpPowerMinBorder2D() const -> f32 virtual
auto getJumpPowerMaxBorder2D() const -> f32 virtual
auto getGravityMove() const -> f32 virtual
auto getNormalMaxSpeed() const -> f32 virtual
auto getNormalMinSpeed() const -> f32 virtual
auto getNormalAccelFrame() const -> s32 virtual
auto getRunAccelAverageScale() const -> f32 virtual
auto getNormalBrakeFrame() const -> s32 virtual
auto getDashJudgeSpeed() const -> f32 virtual
auto getStickOnBrakeFrame() const -> s32 virtual
auto getNormalDashAnimFrame() const -> s32 virtual
auto getRunAfterTurnSpeedMax() const -> f32 virtual
auto getRunAfterTurnScale() const -> f32 virtual
auto getRunAfterTurnFrame() const -> s32 virtual
auto getBrakeTurnStartFrame() const -> s32 virtual
auto getBrakeOnSpeedRate() const -> f32 virtual
auto getBrakeOnCounterBorder() const -> s32 virtual
auto getWallPushFrame() const -> s32 virtual
auto getRunDeepDownFrame() const -> s32 virtual
auto getRunDeepDownMargine() const -> s32 virtual
auto getQuickTurnJumpFrame() const -> s32 virtual
auto getRoundAccelFrame() const -> s32 virtual
auto getRoundBrakeFrame() const -> s32 virtual
auto getRoundFastDegree() const -> f32 virtual
auto getRoundAccelFrameFast() const -> s32 virtual
auto getRoundMinDegree() const -> f32 virtual
auto getRoundBrakeFrameForce() const -> s32 virtual
auto getRoundFastDegreeForce() const -> f32 virtual
auto getRoundLimitDegreeForce() const -> f32 virtual
auto getRoundLimitDegreeForceFast() const -> f32 virtual
auto getRoundAccelFrameForceFast() const -> s32 virtual
auto getRoundLimitDegreeMin() const -> f32 virtual
auto getRoundLimitDegree() const -> f32 virtual
auto getIceAccelFrame() const -> s32 virtual
auto getIceBrakeFrame() const -> s32 virtual
auto getIceBrakeFrameHigh() const -> s32 virtual
auto getIceBrakeFrameWall() const -> s32 virtual
auto getIceRoundAccelFrame() const -> s32 virtual
auto getIceRoundAccelFrameFast() const -> s32 virtual
auto getIceRoundBrakeFrame() const -> s32 virtual
auto getIceRoundFastDegree() const -> f32 virtual
auto getIceRoundMinDegree() const -> f32 virtual
auto getIceRoundLimitDegree() const -> f32 virtual
auto getHillAddSpeed() const -> f32 virtual
auto getHillSubSpeed() const -> f32 virtual
auto getHillAccelAddFrame() const -> s32 virtual
auto getHillAccelSubFrame() const -> s32 virtual
auto getHillAccelSubAngleMin() const -> f32 virtual
auto getHillAccelSubAngleMax() const -> f32 virtual
auto getStandAngleMin() const -> f32 virtual
auto getStandAngleMax() const -> f32 virtual
auto getHillAngleSpeedMin() const -> f32 virtual
auto getHillAngleSpeedMax() const -> f32 virtual
auto getSpinCapThrowFrame() const -> s32 virtual
auto getSpinCapThrowFrameAir() const -> s32 virtual
auto getSpinCapThrowFrameSwim() const -> s32 virtual
auto getSpinCapThrowFrameSwing() const -> s32 virtual
auto getSpinCapThrowFrameContinuous() const -> s32 virtual
auto getSpinAttackFrame() const -> s32 virtual
auto getSpinBrakeFrame() const -> s32 virtual
auto getSpinAirJumpPower() const -> f32 virtual
auto getSpinAirSpeedMax() const -> f32 virtual
auto getGravitySpinAir() const -> f32 virtual
auto getSlerpQuatRateSpinAir() const -> f32 virtual
auto getSpinBrakeRate() const -> f32 virtual
auto getSpinBrakeSideAccel() const -> f32 virtual
auto getSpinBrakeSideBrakeRate() const -> f32 virtual
auto getSpinBrakeSideMaxSpeedRate() const -> f32 virtual
auto getSpinRoundLimitDegree() const -> f32 virtual
auto getDamageFireJumpPower1st() const -> f32 virtual
auto getDamageFireJumpPower2nd() const -> f32 virtual
auto getDamageFireJumpMoveSpeed() const -> f32 virtual
auto getDamageFireCeilHitSpeed() const -> f32 virtual
auto getDamageFireGravity() const -> f32 virtual
auto getDamageFireNoGravityFrame() const -> s32 virtual
auto getDamageFireRunTime() const -> s32 virtual
auto getDamageFireRunSpeed() const -> f32 virtual
auto getDamageFireRunBrakeFrame() const -> f32 virtual
auto getSandSinkDeadTime() const -> s32 virtual
auto getSandSinkBrakeHeightH() const -> s32 virtual
auto getSandSinkBrakeHeightV() const -> s32 virtual
auto getSandSinkHeight() const -> f32 virtual
auto getSandSinkCapThrow() const -> f32 virtual
auto getSandSinkBrakeMinH() const -> f32 virtual
auto getSandSinkBrakeMaxH() const -> f32 virtual
auto getSandSinkBrakeMinV() const -> f32 virtual
auto getSandSinkBrakeMaxV() const -> f32 virtual
auto getSlopeSlideAngleStart() const -> f32 virtual
auto getSlopeSlideAngleEnd() const -> f32 virtual
auto getSlopeSlideAccel() const -> f32 virtual
auto getSlopeSlideBrake() const -> f32 virtual
auto getSlopeSlideMaxSpeed() const -> f32 virtual
auto getSlopeSlideSpeedEnd() const -> f32 virtual
auto getSlopeSlideSideAccel() const -> f32 virtual
auto getSlopeSlideSideBrake() const -> f32 virtual
auto getSlopeSlideSideMaxSpeed() const -> f32 virtual
auto getSlopeTurnDegree() const -> f32 virtual
auto getSlideInvalidFrame() const -> s32 virtual
auto getSlopeForceFrame() const -> s32 virtual
auto getSlopeSlideForceSideAccel() const -> f32 virtual
auto getSlopeSlideForceSideBrake() const -> f32 virtual
auto getSlopeSlideForceSideMaxSpeed() const -> f32 virtual
auto getSlopeSlideForceTurnDegree() const -> f32 virtual
auto getSlopeRollingSpeedStart() const -> f32 virtual
auto getSlopeRollingSpeedBoost() const -> f32 virtual
auto getSlopeRollingMaxSpeed() const -> f32 virtual
auto getSlopeRollingFrameMinBoost() const -> s32 virtual
auto getSlopeRollingFrameMin() const -> s32 virtual
auto getSlopeRollingStartJumpPower() const -> f32 virtual
auto getSlopeRollingStartSlideSpeed() const -> f32 virtual
auto getSlopeRollingAccel() const -> f32 virtual
auto getSlopeRollingBrake() const -> f32 virtual
auto getSlopeRollingAgainst() const -> f32 virtual
auto getSlopeRollingAnglePowerMax() const -> f32 virtual
auto getSlopeRollingSpeedEnd() const -> f32 virtual
auto getSlopeRollingSideAccel() const -> f32 virtual
auto getSlopeRollingSideBrake() const -> f32 virtual
auto getSlopeRollingSideMaxSpeed() const -> f32 virtual
auto getSlopeRollingUnRollFrame() const -> s32 virtual
auto getSlopeRollingEndBrake() const -> f32 virtual
auto getSlopeRollingEndBrakeEndSpeed() const -> f32 virtual
auto getSlopeRollingReStartAccel() const -> f32 virtual
auto getSlopeRollingReStartMaxAdd() const -> f32 virtual
auto getSlopeRollingReStartInterval() const -> s32 virtual
auto getSlopeRollingReStartSwing() const -> s32 virtual
auto getSlopeRollingReStartCharge() const -> s32 virtual
auto getSlopeRollingReStartForce() const -> s32 virtual
auto getSlopeRollingAccelOnSkate() const -> f32 virtual
auto getSlopeRollingSideAccelOnSkate() const -> f32 virtual
auto getSlopeRollingBrakeOnSkate() const -> f32 virtual
auto getExtendFrame() const -> s32 virtual
auto getJumpInertiaRate() const -> f32 virtual
auto getJumpPowerMin() const -> f32 virtual
auto getJumpPowerMax() const -> f32 virtual
auto getJumpGravity() const -> f32 virtual
auto getJumpBaseSpeedMax() const -> f32 virtual
auto getJumpMoveSpeedMin() const -> f32 virtual
auto getJumpMoveSpeedMax() const -> f32 virtual
auto getJumpAccelFront() const -> f32 virtual
auto getJumpAccelBack() const -> f32 virtual
auto getJumpAccelTurn() const -> f32 virtual
auto getJumpTurnAngleStart() const -> f32 virtual
auto getJumpTurnAngleLimit() const -> f32 virtual
auto getJumpTurnAngleFast() const -> f32 virtual
auto getJumpTurnAngleFastLimit() const -> f32 virtual
auto getJumpTurnAccelFrame() const -> s32 virtual
auto getJumpTurnAccelFrameFast() const -> s32 virtual
auto getJumpTurnBrakeFrame() const -> s32 virtual
auto getTrampleGravity() const -> f32 virtual
auto getTrampleJumpPower() const -> f32 virtual
auto getTrampleHighGravity() const -> f32 virtual
auto getTrampleHighJumpPower() const -> f32 virtual
auto getTrampleGravity2D() const -> f32 virtual
auto getTrampleJumpPower2D() const -> f32 virtual
auto getTrampleHighGravity2D() const -> f32 virtual
auto getTrampleHighJumpPower2D() const -> f32 virtual
auto getTrampleHipDropGravity() const -> f32 virtual
auto getTrampleHipDropJumpPower() const -> f32 virtual
auto getTrampleRisingBrakeVelH() const -> f32 virtual
auto getTrampleJumpCodePower() const -> f32 virtual
auto getTrampleJumpCodePowerSmall() const -> f32 virtual
auto getCapLeapFrogJumpGravity() const -> f32 virtual
auto getCapLeapFrogJumpPower() const -> f32 virtual
auto getCapLeapFrogJumpPowerAir() const -> f32 virtual
auto getObjLeapFrogJumpPower() const -> f32 virtual
auto getObjLeapFrogJumpPowerHigh() const -> f32 virtual
auto getCapHeadSpringJumpGravity() const -> f32 virtual
auto getCapHeadSpringJumpPower() const -> f32 virtual
auto getCapHeadSpringJumpGravityHigh() const -> f32 virtual
auto getCapHeadSpringJumpPowerHigh() const -> f32 virtual
auto getCapHeadSpringSpeedMax() const -> f32 virtual
auto getContinuousJumpPreInputFrame() const -> s32 virtual
auto getContinuousJumpCount() const -> s32 virtual
auto getContinuousJumpTimer() const -> s32 virtual
auto getContinuousJumpPowerMin() const -> f32 virtual
auto getJumpPowerMax2nd() const -> f32 virtual
auto getJumpGravity2nd() const -> f32 virtual
auto getJumpPowerMax3rd() const -> f32 virtual
auto getJumpGravity3rd() const -> f32 virtual
auto getSpinFlowerJumpGravity() const -> f32 virtual
auto getSpinFlowerJumpFallSpeedMax() const -> f32 virtual
auto getSpinFlowerJumpMovePower() const -> f32 virtual
auto getSpinFlowerJumpVelMax() const -> f32 virtual
auto getSpinFlowerJumpStayFrame() const -> s32 virtual
auto getSpinFlowerJumpStaySpeedMax() const -> f32 virtual
auto getSpinFlowerJumpNoInputBrake() const -> f32 virtual
auto getSpinFlowerJumpDownFallInitSpeed() const -> f32 virtual
auto getSpinFlowerJumpDownFallPower() const -> f32 virtual
auto getSpinFlowerJumpDownFallSpeedMax() const -> f32 virtual
auto getJumpGravityForceRun() const -> f32 virtual
auto getJumpPowerForceRun() const -> f32 virtual
auto getCapCatchPopPower() const -> f32 virtual
auto getCapCatchPopGravity() const -> f32 virtual
auto getSquatJumpGravity() const -> f32 virtual
auto getSquatJumpPower() const -> f32 virtual
auto getSquatJumpBackPower() const -> f32 virtual
auto getSquatJumpMovePowerFront() const -> f32 virtual
auto getSquatJumpMovePowerSide() const -> f32 virtual
auto getSquatJumpMoveSpeedMax() const -> f32 virtual
auto getTurnJumpGravity() const -> f32 virtual
auto getTurnJumpPower() const -> f32 virtual
auto getTurnJumpVelH() const -> f32 virtual
auto getTurnJumpBrake() const -> f32 virtual
auto getTurnJumpAccel() const -> f32 virtual
auto getTurnJumpSideAccel() const -> f32 virtual
auto getLongJumpAccel() const -> f32 virtual
auto getLongJumpBrake() const -> f32 virtual
auto getLongJumpSideAccel() const -> f32 virtual
auto getLongJumpGravity() const -> f32 virtual
auto getLongJumpJumpPow() const -> f32 virtual
auto getLongJumpMovePow() const -> f32 virtual
auto getLongJumpInitSpeed() const -> f32 virtual
auto getLongJumpSpeed() const -> f32 virtual
auto getLongJumpSpeedMin() const -> f32 virtual
auto getContinuousLongJumpCount() const -> s32 virtual
auto getContinuousLongJumpTimer() const -> s32 virtual
auto getGravityAir() const -> f32 virtual
auto getFrictionAir() const -> f32 virtual
auto getFallSpeedMax() const -> f32 virtual
auto getLongFallDistance() const -> f32 virtual
auto getFallWallScaleVelocity() const -> f32 virtual
auto getDownFallFrameMin() const -> s32 virtual
auto getGravityWallSlide() const -> f32 virtual
auto getWallHeightLowLimit() const -> f32 virtual
auto getWallKeepDegree() const -> f32 virtual
auto getWallKeepFrame() const -> s32 virtual
auto getWallJumpGravity() const -> f32 virtual
auto getWallJumpHSpeed() const -> f32 virtual
auto getWallJumpPower() const -> f32 virtual
auto getWallJumpInvalidateInputFrame() const -> s32 virtual
auto getWallInhibitAfterPunch() const -> s32 virtual
auto getWallFollowAngleH() const -> f32 virtual
auto getWallFollowAngleV() const -> f32 virtual
auto getWallCatchDegree() const -> f32 virtual
auto getWallCatchHeightEdgeTop() const -> f32 virtual
auto getWallCatchHeightBottom() const -> f32 virtual
auto getWallCatchKeepDegree() const -> f32 virtual
auto getWallCatchMoveDegree() const -> f32 virtual
auto getWallCatchMoveSpeed() const -> f32 virtual
auto getWallCatchMoveHeightRange() const -> f32 virtual
auto getWallCatchMoveInterpolate() const -> s32 virtual
auto getWallCatchMoveFrame() const -> s32 virtual
auto getWallCatchMoveFrameFast() const -> s32 virtual
auto getWallCatchMoveFrameSwing() const -> s32 virtual
auto getWallCatchInputRepeatAngle() const -> f32 virtual
auto getWallClimbDegree() const -> f32 virtual
auto getWallClimbJumpStartFrame() const -> s32 virtual
auto getWallClimbJumpEndFrame() const -> s32 virtual
auto getWallClimbStartFrame() const -> s32 virtual
auto getWallClimbGravity() const -> f32 virtual
auto getWallFallJumpSpeed() const -> f32 virtual
auto getWallClimbJumpSpeedV() const -> f32 virtual
auto getWallClimbJumpSpeedH() const -> f32 virtual
auto getWallClimbJumpGravity() const -> f32 virtual
auto getWallClimbJumpInvalidFrame() const -> s32 virtual
auto getWallCatchHipLocalOffset() const -> f32 virtual
auto getWallCatchHipStability() const -> f32 virtual
auto getWallCatchHipFriction() const -> f32 virtual
auto getWallCatchHipLimitDegree() const -> f32 virtual
auto getWallCatchStainAreaOffset() const -> f32 virtual
auto getGrabCeilRange() const -> f32 virtual
auto getGrabCeilBodyRadius() const -> f32 virtual
auto getGrabCeilLeaveSpeedMin() const -> f32 virtual
auto getGrabCeilLeavePopPower() const -> f32 virtual
auto getGrabCeilLeavePopGravity() const -> f32 virtual
auto getGrabCeilSwingStartOffset() const -> f32 virtual
auto getGrabCeilReverseInputBorder() const -> f32 virtual
auto getGrabCeilInputPowerBorder() const -> f32 virtual
auto getGrabCeilSwingWaitEnergy() const -> f32 virtual
auto getGrabCeilEnableJumpEnergy() const -> f32 virtual
auto getGrabCeilEnableJumpEnergyMax() const -> f32 virtual
auto getGrabCeilJumpForceAngle() const -> f32 virtual
auto getGrabCeilJumpPower() const -> f32 virtual
auto getGrabCeilJumpMoveMin() const -> f32 virtual
auto getGrabCeilJumpMoveMax() const -> f32 virtual
auto getGrabCeilJumpGravity() const -> f32 virtual
auto getGrabCeilJumpInvalidFrame() const -> s32 virtual
auto getGrabCeilEnableNextFrame() const -> s32 virtual
auto getGrabCeilEnableFallSnapFrame() const -> s32 virtual
auto getPoleClimbPreInputSwing() const -> s32 virtual
auto getPoleClimbInputRepeatAngle() const -> f32 virtual
auto getPoleClimbInputDegreeMove() const -> f32 virtual
auto getPoleClimbCatchRange() const -> f32 virtual
auto getPoleClimbCatchRangeMin() const -> f32 virtual
auto getPoleClimbCatchRangeMax() const -> f32 virtual
auto getPoleClimbJointAngleMin() const -> f32 virtual
auto getPoleClimbJointAngleMax() const -> f32 virtual
auto getPoleClimbJointRangeMin() const -> f32 virtual
auto getPoleClimbJointRangeMax() const -> f32 virtual
auto getPoleClimbMoveWallDegree() const -> f32 virtual
auto getPoleClimbUpMargine() const -> f32 virtual
auto getPoleClimbUpSpeed() const -> f32 virtual
auto getPoleClimbUpFrame() const -> s32 virtual
auto getPoleClimbUpFrameFast() const -> s32 virtual
auto getPoleClimbUpFrameSwing() const -> s32 virtual
auto getPoleClimbDownSpeed() const -> f32 virtual
auto getPoleClimbDownSpeedFast() const -> f32 virtual
auto getPoleClimbDownSpeedSwing() const -> f32 virtual
auto getPoleClimbDownFrame() const -> s32 virtual
auto getPoleClimbDownKeepTime() const -> s32 virtual
auto getPoleClimbTurnDist() const -> f32 virtual
auto getPoleClimbTurnFrame() const -> s32 virtual
auto getPoleClimbTurnStopFrame() const -> s32 virtual
auto getPoleTopStartFrame() const -> s32 virtual
auto getPoleTopEndFrame() const -> s32 virtual
auto getPoleTopTurnSpeed() const -> f32 virtual
auto getPoleTopEndUnderOffsetY() const -> f32 virtual
auto getGroundSpinFrame() const -> s32 virtual
auto getGroundSpinMoveSpeedMax() const -> f32 virtual
auto getGroundSpinAccelRate() const -> f32 virtual
auto getGroundSpinBrakeRate() const -> f32 virtual
auto getSpinJumpGravity() const -> f32 virtual
auto getSpinJumpPower() const -> f32 virtual
auto getSpinJumpMoveSpeedMax() const -> f32 virtual
auto getSpinJumpDownFallInitSpeed() const -> f32 virtual
auto getSpinJumpDownFallPower() const -> f32 virtual
auto getSpinJumpDownFallSpeedMax() const -> f32 virtual
auto getSquatBrakeEndSpeed() const -> f32 virtual
auto getSquatAccelRate() const -> f32 virtual
auto getSquatBrakeRate() const -> f32 virtual
auto getSquatBrakeRateOnSkate() const -> f32 virtual
auto getSquatBrakeSideAccel() const -> f32 virtual
auto getSquatBrakeSideRate() const -> f32 virtual
auto getSquatBrakeSideAccelOnSkate() const -> f32 virtual
auto getSquatBrakeSideRateOnSkate() const -> f32 virtual
auto getSquatBrakeSideMaxSpeedRate() const -> f32 virtual
auto getSquatWalkSpeed() const -> f32 virtual
auto getSquatWalkTurnSpeed() const -> f32 virtual
auto getSquatWalkTurnFrame() const -> s32 virtual
auto getSquatJumpCeilSlideSpeed2D() const -> f32 virtual
auto getHipDropSpeed() const -> f32 virtual
auto getHipDropGravity() const -> f32 virtual
auto getHipDropSpeedMax() const -> f32 virtual
auto getHipDropLandCancelFrame() const -> s32 virtual
auto getHipDropHeight() const -> f32 virtual
auto getHipDropMsgInterval() const -> s32 virtual
auto getJumpHipDropPower() const -> f32 virtual
auto getJumpHipDropPermitBeginFrame() const -> s32 virtual
auto getJumpHipDropPermitEndFrame() const -> s32 virtual
auto getHeadSlidingSpeed() const -> f32 virtual
auto getHeadSlidingSpeedMin() const -> f32 virtual
auto getHeadSlidingBrake() const -> f32 virtual
auto getHeadSlidingSideAccel() const -> f32 virtual
auto getHeadSlidingJump() const -> f32 virtual
auto getHeadSlidingGravityAir() const -> f32 virtual
auto getSwimCenterOffset() const -> f32 virtual
auto getSwimWallCatchOffset() const -> f32 virtual
auto getSwimRisePower() const -> f32 virtual
auto getSwimRiseSpeedMax() const -> f32 virtual
auto getSwimRiseFrame() const -> s32 virtual
auto getSwimGravity() const -> f32 virtual
auto getSwimGravityWalk() const -> f32 virtual
auto getSwimFallSpeedMax() const -> f32 virtual
auto getSwimFloorAccelH() const -> f32 virtual
auto getSwimFloorSpeedMaxH() const -> f32 virtual
auto getSwimHighAccelH() const -> f32 virtual
auto getSwimHighSpeedMaxH() const -> f32 virtual
auto getSwimLowAccelH() const -> f32 virtual
auto getSwimLowSpeedMaxH() const -> f32 virtual
auto getSwimBrakeRateH() const -> f32 virtual
auto getSwimWallHitSpeedMinH() const -> f32 virtual
auto getSwimHighAccelPermitFrame() const -> s32 virtual
auto getSwimFlowFieldBlend() const -> f32 virtual
auto getSwimWalkAnimMinRate() const -> f32 virtual
auto getSwimWalkAnimMaxRate() const -> f32 virtual
auto getSwimWalkMaxSpeed() const -> f32 virtual
auto getSwimSpinCapUpPower() const -> f32 virtual
auto getSwimSpinCapUpSpeedMax() const -> f32 virtual
auto getSwimRotStartAngle() const -> f32 virtual
auto getSwimRotFastAngle() const -> f32 virtual
auto getSwimRotAccelFrame() const -> s32 virtual
auto getSwimRotAccelFrameFast() const -> s32 virtual
auto getSwimRotBrakeFrame() const -> s32 virtual
auto getSwimRotSpeedChangeStart() const -> f32 virtual
auto getSwimRotSpeedForward() const -> f32 virtual
auto getSwimRotSpeedMax() const -> f32 virtual
auto getSwimSurfaceAccelH() const -> f32 virtual
auto getSwimSurfaceSpeedMaxH() const -> f32 virtual
auto getSwimSurfaceSpinCapFrame() const -> s32 virtual
auto getSwimSurfaceSpinCapSpeedMaxH() const -> f32 virtual
auto getSwimSurfaceStartDist() const -> f32 virtual
auto getSwimSurfaceEndDist() const -> f32 virtual
auto getSwimSurfaceGravity() const -> f32 virtual
auto getSwimSurfaceBaseHeight() const -> f32 virtual
auto getSwimSurfaceSpring() const -> f32 virtual
auto getSwimSurfaceDamper() const -> f32 virtual
auto getSwimSurfaceDamperStart() const -> s32 virtual
auto getSwimSurfaceDamperFrame() const -> s32 virtual
auto getSwimSurfaceEnableJumpHeight() const -> f32 virtual
auto getSwimSurfacePreInputJumpFrame() const -> s32 virtual
auto getSwimSurfaceMoveSpring() const -> f32 virtual
auto getSwimSurfaceMoveDamper() const -> f32 virtual
auto getSwimSurfaceMoveBaseHeight() const -> f32 virtual
auto getSwimRunSurfaceBaseHeight() const -> f32 virtual
auto getSwimRunSurfaceApproachRate() const -> f32 virtual
auto getSwimRunSurfaceApproachLimit() const -> f32 virtual
auto getSwimRunSurfaceBrakeBorder() const -> f32 virtual
auto getSwimRunSurfaceBrakeH() const -> f32 virtual
auto getSwimRunSurfaceApproachBorderMax() const -> f32 virtual
auto getSwimRunSurfaceApproachBorderMin() const -> f32 virtual
auto getSwimRunSurfaceApproachRateMin() const -> f32 virtual
auto getSwimFallInSpeed() const -> f32 virtual
auto getSwimFallInBrakeH() const -> f32 virtual
auto getSwimFallInBrakeV() const -> f32 virtual
auto getSwimHeadInBrakeH() const -> f32 virtual
auto getSwimHeadInBrakeV() const -> f32 virtual
auto getSwimHeadInRisePower() const -> f32 virtual
auto getSwimHeadInRiseSpeedMax() const -> f32 virtual
auto getSwimHeadInSurfaceHeight() const -> f32 virtual
auto getSwimFallInForceSurfaceFrame() const -> s32 virtual
auto getSwimFallInvalidJumpFrame() const -> s32 virtual
auto getSwimDiveStartSpeed() const -> f32 virtual
auto getSwimDiveBrake() const -> f32 virtual
auto getSwimDiveEndSpeed() const -> f32 virtual
auto getSwimDiveLandCount() const -> s32 virtual
auto getSwimDiveLandCancelFrame() const -> s32 virtual
auto getSwimDiveNoBrakeFrame() const -> s32 virtual
auto getSwimDiveButtonValidFrame() const -> s32 virtual
auto getSwimDiveEndFrame() const -> s32 virtual
auto getSwimDiveInBrakeH() const -> f32 virtual
auto getSwimDiveInBrakeV() const -> f32 virtual
auto getSwimDiveInRisePower() const -> f32 virtual
auto getSwimDiveInRiseSpeedMax() const -> f32 virtual
auto getSwimDiveInSurfaceHeight() const -> f32 virtual
auto getSwimDiveInKeepFrame() const -> s32 virtual
auto getSwimHeadSlidingFrame() const -> s32 virtual
auto getSwimHeadSlidingBrakeFrame() const -> s32 virtual
auto getSwimHeadSlidingSpeed() const -> f32 virtual
auto getSwimHeadSlidingSpeedEnd() const -> f32 virtual
auto getSwimHeadSlidingBrake() const -> f32 virtual
auto getSwimHeadSlidingSideAccel() const -> f32 virtual
auto getSwimHeadSlidingJump() const -> f32 virtual
auto getSwimHeadSlidingGravity() const -> f32 virtual
auto getSwimHeadSlidingEndBrakeFrame() const -> s32 virtual
auto getSwimHeadSlidingEndSpeedMin() const -> s32 virtual
auto getSwimJumpHipDropSpeed() const -> f32 virtual
auto getSwimJumpHipDropBrakeV() const -> f32 virtual
auto getSwimJumpHipDropBrakeVCeiling() const -> f32 virtual
auto getSwimJumpHipDropGravity() const -> f32 virtual
auto getSwimJumpHipDropCancelSpeed() const -> f32 virtual
auto getSwimJumpHipDropAccelH() const -> f32 virtual
auto getSwimJumpHipDropMoveSpeedH() const -> f32 virtual
auto getSwimJumpHipDropPopSpeed() const -> f32 virtual
auto getSwimJumpHipDropPopJumpAdd() const -> f32 virtual
auto getSwimTramplePower() const -> f32 virtual
auto getDiveTramplePower() const -> f32 virtual
auto getDiveTrampleCancelFrame() const -> s32 virtual
auto getDamageSwimPushPower() const -> f32 virtual
auto getDamageSwimGravity() const -> f32 virtual
auto getDamageSwimCancelFrame() const -> s32 virtual
auto getDamageSwimSurfaceGravity() const -> f32 virtual
auto getDamageSwimSurfaceHopPower() const -> f32 virtual
auto getDamageSwimSurfacePushPower() const -> f32 virtual
auto getDamageSwimSurfaceLandSpeed() const -> f32 virtual
auto getDamageSwimSurfaceLandBrake() const -> f32 virtual
auto getDamageSwimSurfaceLandEndSpeed() const -> f32 virtual
auto getDamageSwimSurfaceCancelFrame() const -> s32 virtual
auto getDamageSwimBrakeRateGround() const -> f32 virtual
auto getOxygenReduceFrame() const -> s32 virtual
auto getOxygenNoReduceFrame() const -> s32 virtual
auto getOxygenRecoveryFrame() const -> s32 virtual
auto getOxygenDamageInterval() const -> s32 virtual
auto getIceWaterDamageInterval() const -> s32 virtual
auto getIceWaterRecoveryFrame() const -> s32 virtual
auto getMoveAnimSpeedMax() const -> f32 virtual
auto getAnimFrameRateSpeedMin() const -> f32 virtual
auto getRunBorderSpeed() const -> f32 virtual
auto getRunBlendRange() const -> f32 virtual
auto getDashBorderSpeed() const -> f32 virtual
auto getDashBlendRange() const -> f32 virtual
auto getDashFastBorderSpeed() const -> f32 virtual
auto getDashFastBlendRange() const -> f32 virtual
auto getAnimFrameRateSpeedMax() const -> f32 virtual
auto getAnimFrameRateRunStart() const -> f32 virtual
auto getAnimFrameRateMinRun() const -> f32 virtual
auto getAnimFrameRateMaxRun() const -> f32 virtual
auto getAnimFrameRateMaxDash() const -> f32 virtual
auto getAnimFrameRateMaxDashFast() const -> f32 virtual
auto getRunStartPlayFrameScale() const -> f32 virtual
auto getRunStartBlendFrame() const -> s32 virtual
auto getDamageFireRunAnimRate() const -> f32 virtual
auto getRunSkateAnimSpeedOffset() const -> f32 virtual
auto getAnimFrameRateRange2D() const -> f32 virtual
auto getAnimFrameRateMinRun2D() const -> f32 virtual
auto getAnimFrameRateMaxRun2D() const -> f32 virtual
auto getIKBlendFrameRun() const -> s32 virtual
auto getIKBlendRateRunMin() const -> f32 virtual
auto getIKBlendRateRunMax() const -> f32 virtual
auto getRollingAnimBorderSpeedMin() const -> f32 virtual
auto getRollingAnimBorderSpeedMax() const -> f32 virtual
auto getRollingAnimFrameRateMin() const -> f32 virtual
auto getRollingAnimFrameRateMax() const -> f32 virtual
auto getSwimPaddleAnimInterval() const -> s32 virtual
auto getSwimPaddleAnimRateIntervalMax() const -> s32 virtual
auto getSwimPaddleAnimRateIntervalMin() const -> s32 virtual
auto getSwimPaddleAnimMaxRate() const -> f32 virtual
auto getSwimBentForwardMax() const -> f32 virtual
auto getSwimBentForwardBlendRate() const -> f32 virtual
auto getSwimBentSideMax() const -> f32 virtual
auto getSwimBentSpineMax() const -> f32 virtual
auto getSwimBentSideBlendRate() const -> f32 virtual
auto getSwimBentFrontMax() const -> f32 virtual
auto getSwimBentFrontBlendRate() const -> f32 virtual
auto getSwimWalkAnimSpeedMax() const -> f32 virtual
auto getSwimWalkAnimSpeedMin() const -> f32 virtual
auto getSwimWalkAnimFrameRateMax() const -> f32 virtual
auto getSwimWalkAnimFrameRateMin() const -> f32 virtual
auto getSandSinkBorderMin() const -> f32 virtual
auto getSandSinkBorderMax() const -> f32 virtual
auto getSandSinkBorderRateMin() const -> f32 virtual
auto getSandSinkBorderRateMax() const -> f32 virtual
auto getSandSinkFrameRateMin() const -> f32 virtual
auto getSandSinkFrameRateMax() const -> f32 virtual
auto getLookAtEyeKeepFrame() const -> s32 virtual
auto getLookAtEyeKeepFrameInSight() const -> s32 virtual
auto getLookAtEyeKeepFrameWait() const -> s32 virtual
auto getLookAtEyeDistance() const -> f32 virtual
auto getLookAtEyeAngleMinH() const -> f32 virtual
auto getLookAtEyeAngleMinInSightH() const -> f32 virtual
auto getLookAtEyeAngleMaxH() const -> f32 virtual
auto getLookAtEyeAngleMinV() const -> f32 virtual
auto getLookAtEyeAngleMinInSightV() const -> f32 virtual
auto getLookAtEyeAngleMaxV() const -> f32 virtual
auto getTiltEyeBorderStart() const -> f32 virtual
auto getTiltEyeBorderEnd() const -> f32 virtual
auto getTiltEyeAngleScale() const -> f32 virtual
auto getCenterTiltRateMax() const -> f32 virtual
auto getNoseChildLocalOffset() const -> f32 virtual
auto getNoseStability() const -> f32 virtual
auto getNoseFriction() const -> f32 virtual
auto getNoseLimitDegree() const -> f32 virtual
auto getMustacheChildLocalOffset() const -> f32 virtual
auto getMustacheStability() const -> f32 virtual
auto getMustacheFriction() const -> f32 virtual
auto getMustacheLimitDegree() const -> f32 virtual
auto getCapInterpolateFrame() const -> s32 virtual
auto getCapChildLocalOffset() const -> f32 virtual
auto getCapStability() const -> f32 virtual
auto getCapFriction() const -> f32 virtual
auto getCapLimitDegree() const -> f32 virtual
auto getCapTransStability() const -> f32 virtual
auto getCapTransFriction() const -> f32 virtual
auto getCapTransLimit() const -> f32 virtual
auto getCapManHeroEyesWaitAppearFrame() const -> s32 virtual
auto getDeadWipeStartDamage() const -> s32 virtual
auto getDeadWipeWaitDamage() const -> s32 virtual
auto getDeadWipeStartAbyss() const -> s32 virtual
auto getDeadWipeWaitAbyss() const -> s32 virtual
auto getDeadWipeStartAbyssWithCapMsg() const -> s32 virtual
auto getDeadWipeWaitAbyssWithCapMsg() const -> s32 virtual
auto getDeadWipeStartPress() const -> s32 virtual
auto getDeadWipeWaitPress() const -> s32 virtual
auto getDeadWipeStartSandSink() const -> s32 virtual
auto getDeadWipeWaitSandSink() const -> s32 virtual
auto getDeadWipeStartNoOxygen() const -> s32 virtual
auto getDeadWipeWaitNoOxygen() const -> s32 virtual
auto getDeadWipeStartIceWater() const -> s32 virtual
auto getDeadWipeWaitIceWater() const -> s32 virtual
auto getCoinDashSpeed() const -> f32 virtual
auto getCoinDashSpeedLimit() const -> f32 virtual
auto getAdditionalSpeedLimit() const -> f32 virtual