PlayerHitPointData class
Base classes
- class ByamlSave
Constructors, destructors, conversion operators
Public functions
- void setKidsModeFlag(bool kidsMode)
- void init()
- void recoverMax()
- auto getCurrent() const -> s32
- auto getMaxCurrent() const -> s32
- auto getMaxWithItem() const -> s32
- auto getMaxWithoutItem() const -> s32
- auto isMaxCurrent() const -> bool
- auto isMaxWithItem() const -> bool
- void getMaxUpItem()
- void recover()
- void recoverForDebug()
- void damage()
- void kill()
- void forceNormalMode()
- void endForceNormalMode()
- auto isForceNormalMode() const -> bool
-
void write(al::
ByamlWriter* writer) override -
void read(const al::
ByamlIter& reader) override