StainArea class

Base classes

class al::AreaObj

Public types

enum class StainType: s32 { None = 0, Blizzard = 1, WaterFall = 2, WaterSplash = 3, BlackSmoke = 4 }

Constructors, destructors, conversion operators

StainArea(const char* name)

Public functions

void init(const al::AreaInitInfo& info) override
auto getStainType() const -> StainType
auto getName() const -> const char* override
auto getStageSwitchKeeper() const -> StageSwitchKeeper* override
void initStageSwitchKeeper() override
auto isInVolume(const sead::Vector3f& pos) const -> bool virtual
auto isInVolumeOffset(const sead::Vector3f& pos, f32 offset) const -> bool virtual
auto getSceneObjHolder() const -> SceneObjHolder* override
void validate()
void invalidate()
auto getPlacementInfo() const -> const PlacementInfo*
auto getAreaShape() const -> AreaShape*
auto getAreaMtx() const -> const sead::Matrix34f&
auto getPriority() -> s32

Function documentation

const char* StainArea::getName() const override

StageSwitchKeeper* StainArea::getStageSwitchKeeper() const override

void StainArea::initStageSwitchKeeper() override

bool StainArea::isInVolume(const sead::Vector3f& pos) const virtual

bool StainArea::isInVolumeOffset(const sead::Vector3f& pos, f32 offset) const virtual

SceneObjHolder* StainArea::getSceneObjHolder() const override

void StainArea::validate()

void StainArea::invalidate()

const PlacementInfo* StainArea::getPlacementInfo() const

AreaShape* StainArea::getAreaShape() const

const sead::Matrix34f& StainArea::getAreaMtx() const