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agl::shtxt::Preprocessor class
#include </OdysseyDecomp/lib/agl/include/shader_text/aglShaderTextPreprocessor.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

Preprocessor(sead::Heap*, sead::Heap*)
~Preprocessor()

Public functions

void finalize()
void initialize(const char*)
void removeClause(Clause*) const
void removeClause(Clause*, Clause*, bool) const
void removeClauseAll()
void removeDefineLinkerAll()
void setReplacedMacro(const char**, const char**, u32)
void setDeployMacro(const char**, u32)
void appendMacro(const DefineLinker*)
auto preprocess(u32, u64, u64) -> bool
void removeComment()
void forceLF()
void reduceSpace()
void reduceLF()
void format(bool)
auto construct(sead::BufferedSafeString* dest) const -> bool
auto calcConstructLength() const -> u64
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