CameraAngleSwingInfo class
Constructors, destructors, conversion operators
Public functions
- void load(const ByamlIter& iter)
-
void update(const sead::
Vector2f& stickInput, f32 stickSensitivity) -
void makeLookAtCamera(sead::
LookAtCamera* camera) const - auto isInvalidSwing() const -> bool
-
void setCurrentAngle(sead::
Vector2f currentAngle)