CameraRequestParamHolder class
Constructors, destructors, conversion operators
Public functions
- void resetPlayerType()
- auto isPlayerTypeFlyer() const -> bool
- void onPlayerTypeFlyer(const IUseCamera* camera, const char* name)
- auto isPlayerTypeHighSpeedMove() const -> bool
- void onPlayerTypeHighSpeedMove(const IUseCamera* camera, const char* name)
- auto isPlayerTypeHighJump() const -> bool
- void onPlayerTypeHighJump(const IUseCamera* camera, const char* name)
- auto isPlayerTypeNotTouchGround() const -> bool
- void onPlayerTypeNotTouchGround(const IUseCamera* camera, const char* name)
- void onRideObj(const IUseCamera* camera, const char* name)
- void offRideObj(const IUseCamera* camera, const char* name)
- auto getStickSensitivityLevel() const -> s32
- void setStickSensitivityLevel(s32 level)
- auto getGyroSensitivityLevel() const -> s32
- void setGyroSensitivityLevel(s32 level)