al::CameraTargetBase class

Base classes

class IUseHioNode

Derived classes

class ActorCameraTarget
class ActorMatrixCameraTarget
class CameraSubTargetBase

Constructors, destructors, conversion operators

CameraTargetBase()

Public functions

auto getTargetName() const -> const char* pure virtual
void calcTrans(sead::Vector3f* trans) const pure virtual
void calcSide(sead::Vector3f* side) const virtual
void calcUp(sead::Vector3f* up) const virtual
void calcFront(sead::Vector3f* front) const virtual
void calcGravity(sead::Vector3f* gravity) const virtual
void calcVelocity(sead::Vector3f* velocity) const virtual
auto isCollideGround() const -> bool virtual
auto isInWater() const -> bool virtual
auto isInMoonGravity() const -> bool virtual
auto isClimbPole() const -> bool virtual
auto isGrabCeil() const -> bool virtual
auto isWallCatch() const -> bool virtual
auto isInvalidMoveByInput() const -> bool virtual
auto isEnableEndAfterInterpole() const -> bool virtual
void update() virtual
auto getRequestDistance() const -> f32 virtual