al::IUseGridMesh class

Base classes

class IUseHioNode

Derived classes

class GridMeshXZ

Public functions

void finalize() pure virtual
auto getGridMeshType() const -> s32 pure virtual
auto getGridNum() const -> s32 pure virtual
auto getLodNum() const -> s32 pure virtual
void calcMeshScaleLod(const QuadNode& node, s32) const pure virtual
auto getIndexStream() const -> agl::IndexStream* pure virtual
auto getName() const -> const char* pure virtual
void activateVertexAttribute(agl::DrawContext* drawContext, s32) const pure virtual
void drawTreeMesh(agl::DrawContext*, const MeshQuadtree&, const QuadNode&, f32, s32) pure virtual
void drawArrayMesh(agl::DrawContext* drawContext, const QuadNode& node, s32, s32, s32, s32, s32) pure virtual