ModelLodCtrl class
Constructors, destructors, conversion operators
-
ModelLodCtrl(IUseCamera*,
const sead::
Vector3f*, const sead:: Matrix34f*, const sead:: Vector3f*, const sead:: BoundBox3f&, s32)
Public functions
- void init(const ByamlIter&)
- auto isValidate() const -> bool
- auto isEnableMaterialLod() const -> bool
- auto getModelLevel() const -> s32
- auto getModelLevelNoClamp() const -> s32
- auto getShadowLevel() const -> s32
- auto getMaterialLevel() const -> s32
- void setDistanceScale(f32)
- void update()