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al::ScreenCaptureExecutor class
#include </OdysseyDecomp/lib/al/Library/Screen/ScreenFunction.h>

Contents

  • Reference
    • Base classes
    • Constructors, destructors, conversion operators
    • Public functions

Base classes

class IUseHioNode

Constructors, destructors, conversion operators

ScreenCaptureExecutor(s32)
~ScreenCaptureExecutor()

Public functions

void createScreenCapture(s32, s32, s32)
void draw(agl::DrawContext*, const agl::RenderBuffer*, s32) const
void tryCapture(agl::DrawContext*, const agl::RenderBuffer*, s32)
void tryCaptureAndDraw(agl::DrawContext*, const agl::RenderBuffer*, s32)
void requestCapture(bool, s32)
void onDraw(s32 screenCaptureIndex)
void offDraw(s32 screenCaptureIndex)
void offDraw()
auto isDraw(s32) const -> bool
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