al::ScreenPointDirector class

Constructors, destructors, conversion operators

ScreenPointDirector()

Public functions

void registerTarget(ScreenPointTarget*)
void setCheckGroup(ScreenPointTarget*)
auto hitCheckSegment(ScreenPointer*, sead::ObjArray<ScreenPointTargetHitInfo>*, s32, const sead::Vector3f&, const sead::Vector3f&) -> bool
auto hitCheckScreenCircle(ScreenPointer*, sead::ObjArray<ScreenPointTargetHitInfo>*, s32, const sead::Vector2f&, f32, f32) -> bool
auto hitCheckLayoutCircle(ScreenPointer*, sead::ObjArray<ScreenPointTargetHitInfo>*, s32, const sead::Vector2f&, f32, f32, s32(*)(const ScreenPointTargetHitInfo*, const ScreenPointTargetHitInfo*)) -> bool