SeKeeper class
Public static functions
-
static void create(const AudioSystemInfo*,
SeDirector*,
const char*,
const sead::
Vector3f*, const sead:: Matrix34f*, const ModelKeeper*, CameraDirector*)
Constructors, destructors, conversion operators
-
SeKeeper(const AudioSystemInfo*,
SeDirector*,
const char*,
const sead::
Vector3f*, const sead:: Matrix34f*, const ModelKeeper*, CameraDirector*)
Public functions
- void tryLoadAddonSoundArchive(SeadAudioPlayer*)
-
void requestPlaySe(const char*,
f32,
const char*,
const SePlayParamList*,
const MeInfo*,
bool,
const char*,
const sead::
Vector3f*) -
void tryRequestPlaySe(const char*,
f32,
const char*,
const SePlayParamList*,
const MeInfo*,
bool,
const char*,
const sead::
Vector3f*) - void requestPlaySeIdLocal(SeRequestParam*, const char*)
- void requestPlayLoopSeSequence(const char*, const MeInfo*, s32)
- void stopSe(const char*, s32, bool, const char*)
- void tryFindPlayInfo(const char*) const
- void setLifeTimeForHoldCall(const char*, u32, const char*)
- void stopAll(s32, const char*)
- void separatePlayingSePosFromEmitter()
- void tryGetCurrentStreamSamplePos(const char*, const char*) const
- void isPlaying(const char*)
- void checkIsPlayingSe(const char*, const char*)
- void validate()
- void invalidate()
- void startClipped()
- void endClipped()
- void appear()
- void kill()
- void resetPosition()
- void setIsInWater(bool)
- void getWaterState()
- void setIsMaterialWet(bool)
- void setIsMaterialPuddle(bool)
- void tryUpdateMaterial(const char*)
- void setSeSourceVolume(f32)
- void setSyncParamPtr(const f32*, const char*)
- void setSyncParamPtrInt(const s32*, const char*)
-
void setEmitterPoseMtxPtr(const sead::
Matrix34f*, const char*) -
void setEmitterPosePosPtr(const sead::
Vector3f*, const char*) - void loadSe(IAudioResourceLoader*)