al::SeKeeper class

Public static functions

static void create(const AudioSystemInfo*, SeDirector*, const char*, const sead::Vector3f*, const sead::Matrix34f*, const ModelKeeper*, CameraDirector*)

Constructors, destructors, conversion operators

SeKeeper(const AudioSystemInfo*, SeDirector*, const char*, const sead::Vector3f*, const sead::Matrix34f*, const ModelKeeper*, CameraDirector*)

Public functions

void tryLoadAddonSoundArchive(SeadAudioPlayer*)
void requestPlaySe(const char*, f32, const char*, const SePlayParamList*, const MeInfo*, bool, const char*, const sead::Vector3f*)
void tryRequestPlaySe(const char*, f32, const char*, const SePlayParamList*, const MeInfo*, bool, const char*, const sead::Vector3f*)
void requestPlaySeIdLocal(SeRequestParam*, const char*)
void requestPlayLoopSeSequence(const char*, const MeInfo*, s32)
void stopSe(const char*, s32, bool, const char*)
void tryFindPlayInfo(const char*) const
void setLifeTimeForHoldCall(const char*, u32, const char*)
void stopAll(s32, const char*)
void separatePlayingSePosFromEmitter()
void tryGetCurrentStreamSamplePos(const char*, const char*) const
void isPlaying(const char*)
void checkIsPlayingSe(const char*, const char*)
void validate()
void invalidate()
void startClipped()
void endClipped()
void appear()
void kill()
void resetPosition()
void setIsInWater(bool)
void getWaterState()
void setIsMaterialWet(bool)
void setIsMaterialPuddle(bool)
void tryUpdateMaterial(const char*)
void setSeSourceVolume(f32)
void setSyncParamPtr(const f32*, const char*)
void setSyncParamPtrInt(const s32*, const char*)
void setEmitterPoseMtxPtr(const sead::Matrix34f*, const char*)
void setEmitterPosePosPtr(const sead::Vector3f*, const char*)
void loadSe(IAudioResourceLoader*)