Super Mario Odyssey | Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

al::SphereInterpolator class
#include </OdysseyDecomp/lib/al/Library/Collision/KCollisionServer.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

SphereInterpolator()

Public functions

void startInterp(const sead::Vector3f& posStart, const sead::Vector3f& posEnd, f32 sizeStart, f32 sizeEnd, f32 steps)
void nextStep()
void calcInterpPos(sead::Vector3f* pos) const
void calcInterp(sead::Vector3f* pos, f32* size, sead::Vector3f* remainMoveVec) const
void calcRemainMoveVector(sead::Vector3f* remainMoveVec) const
void getMoveVector(sead::Vector3f* moveVec)
void calcStepMoveVector(sead::Vector3f* moveVec) const
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Super Mario Odyssey Docs. Created with Doxygen 1.8.20 and m.css.