StageResourceKeeper class
Public types
- enum class ResourceType: s32 { Map, Stage, Sound }
Constructors, destructors, conversion operators
Public functions
- void initAndLoadResource(const char* stageName, s32 scenarioNo)
- auto getStageResourceList(s32 resourceType) const -> StageResourceList*
- auto getMapStageInfo() const -> StageResourceList*
- auto getDesignStageInfo() const -> StageResourceList*
- auto getSoundStageInfo() const -> StageResourceList*