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al::StageResourceKeeper class
#include </OdysseyDecomp/lib/al/Library/Stage/StageResourceKeeper.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators
    • Public functions

Public types

enum class ResourceType: s32 { Map, Stage, Sound }

Constructors, destructors, conversion operators

StageResourceKeeper()

Public functions

void initAndLoadResource(const char* stageName, s32 scenarioNo)
auto getStageResourceList(s32 resourceType) const -> StageResourceList*
auto getMapStageInfo() const -> StageResourceList*
auto getDesignStageInfo() const -> StageResourceList*
auto getSoundStageInfo() const -> StageResourceList*
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