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nn::atk::SoundDataManager class
#include </OdysseyDecomp/lib/NintendoSDK/include/nn/atk/SoundDataManager.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Constructors, destructors, conversion operators

SoundDataManager()
~SoundDataManager() virtual

Public functions

void InvalidateData(void const*, void const*) virtual
void SetFileAddressToTable(u32, void const*) virtual
auto GetFileAddressFromTable(u32) const -> u64 virtual
auto GetFileAddressImpl(u32) const -> u32 virtual

Public variables

u8 _0
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