SoundPlayer class
Constructors, destructors, conversion operators
Public functions
- void StopAllSound(s32)
- void Update()
- void DoFreePlayerHeap()
- void detail_SortPriorityList(bool)
- void PauseAllSound(s32, bool)
-
void PauseAllSound(bool,
s32,
nn::
atk:: PauseMode) - void SetVolume(f32 vol)
- void SetLowPassFilterFrequency(f32 filterFreq)
- void SetBiquadFilter(s32 filterType, f32 baseFreq)
- void SetDefaultOutputLine(u32 line)
- void detail_SetPlayableSoundLimit(s32 limit)
- auto CanPlaySound(s32) -> bool