SequenceSoundRuntime class
Constructors, destructors, conversion operators
Public functions
- void Initialize(s32, void**, void const*)
- void Finalize()
- void SetupSequenceTrack(s32, void**, void const*)
- void SetupUserParam(void**, u64)
- auto IsSoundArchiveAvailable() const -> bool
- auto GetActiveCount() const -> s32
- auto GetFreeCount() const -> s32
- void SetSequenceSkipIntervalTick(s32 tick)
- auto GetSequenceSkipIntervalTick() -> s32
- void Update()