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#include </OdysseyDecomp/lib/NintendoSDK/include/nn/gfx/gfx_Buffer.h>
template<class TTarget>
nn::gfx::TBuffer class

Contents

  • Reference
    • Public types
    • Public static variables
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions

Public types

using InfoType = BufferInfo

Public static variables

static const bool IsMemoryPoolRequired

Public static functions

static auto GetBufferAlignment(TDevice<TTarget>*, const InfoType&) -> size_t

Constructors, destructors, conversion operators

TBuffer()

Public functions

void Initialize(TDevice<TTarget>*, const InfoType&, TMemoryPool<TTarget>*, ptrdiff_t, size_t)
void Finalize(TDevice<TTarget>*)
auto Map() const -> void*
void Unmap() const
void FlushMappedRange(ptrdiff_t, size_t) const
void InvalidateMappedRange(ptrdiff_t, size_t) const
void GetGpuAddress(GpuAddress*) const
void SetUserPtr(void*)
auto GetUserPtr() -> void*
auto GetUserPtr() const -> const void*
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