nn::ui2d::Material class

Constructors, destructors, conversion operators

Material()
~Material() virtual

Public functions

void Initialize()
void ReserveMem(s32, s32, s32, s32, bool, s32, bool, s32, bool, bool)
void SetupUserShaderConstantBufferInformation(nn::ui2d::UserShaderInformation const&)
void BindAnimation(nn::ui2d::AnimTransform*) virtual
void UnbindAnimation(nn::ui2d::AnimTransform*) virtual