template<typename T>
sead::Matrix34CalcCommon class

Public types

using Base = typename Policies<T>::Mtx34Base
using Mtx33 = typename Policies<T>::Mtx33Base
using Mtx44 = typename Policies<T>::Mtx44Base
using Quat = typename Policies<T>::QuatBase
using Vec3 = typename Policies<T>::Vec3Base
using Vec4 = typename Policies<T>::Vec4Base

Public static functions

static void makeIdentity(Base& o)
static void makeZero(Base& o)
static void copy(Base& o, const Base& n)
static void copy(Base& o, const Mtx33& n, const Vec3& t)
static void copy(Base& o, const Mtx44& n)
static auto inverse(Base& o, const Base& n) -> bool
static auto inverse33(Base& o, const Base& n) -> bool
static auto inverseTranspose(Base& o, const Base& n) -> bool
static void multiply(Base& o, const Base& a, const Base& b)
static void multiply(Base& o, const Mtx33& a, const Base& b)
static void multiply(Base& o, const Base& a, const Mtx33& b)
static void transpose(Base& o)
static void transposeTo(Base& o, const Base& n)
static void makeQ(Base& o, const Quat& q)
static void makeQT(Base& o, const Quat& q, const Vec3& t)
static void makeR(Base& o, const Vec3& r)
static void makeRIdx(Base& o, u32 xr, u32 yr, u32 zr)
static void makeRT(Base& o, const Vec3& r, const Vec3& t)
static void makeRTIdx(Base& o, const Vector3<u32>& r, const Vec3& t)
static void makeRzxyIdx(Base& o, u32 xr, u32 yr, u32 zr)
static void makeRzxyTIdx(Base& o, const Vector3<u32>& r, const Vec3& t)
static void makeS(Base& o, const Vec3& s)
static void makeSQT(Base& o, const Vec3& s, const Quat& q, const Vec3& t)
static void makeSR(Base& o, const Vec3& s, const Vec3& r)
static void makeSRIdx(Base& o, const Vec3& s, const Vector3<u32>& r)
static void makeSRT(Base& o, const Vec3& s, const Vec3& r, const Vec3& t)
static void makeSRTIdx(Base& o, const Vec3& s, const Vector3<u32>& r, const Vec3& t)
static void makeSRzxyIdx(Base& o, const Vec3& s, const Vector3<u32>& r)
static void makeSRzxyTIdx(Base& o, const Vec3& s, const Vector3<u32>& r, const Vec3& t)
static void makeST(Base& o, const Vec3& s, const Vec3& t)
static void makeT(Base& o, const Vec3& t)
static void toQuat(Quat& q, const Base& n)
static void getBase(Vec3& v, const Base& n, s32 axis)
static void getRow(Vec4& v, const Base& n, s32 row)
static void getTranslation(Vec3& v, const Base& n)
static void getRotation(Vec3& v, const Base& n)
static void scaleAllElements(Base& n, T s)
static void scaleBases(Base& n, T sx, T sy, T sz)
static void setBase(Base& n, s32 axis, const Vec3& v)
static void setRow(Base& n, const Vec4& v, s32 row)
static void setTranslation(Base& n, const Vec3& v)