CoinFunction namespace
#include <Item/Coin.h>
Functions
-
auto getAppearAboveVelocity() -> const sead::
Vector3f& -
void appearCoinBlowVeryLittle(Coin* coin,
const sead::
Vector3f& direction) -
void appearCoinBlowLittle(Coin* coin,
const sead::
Vector3f& direction) -
void appearCoinBlowMiddle(Coin* coin,
const sead::
Vector3f& direction) -
void appearCoinBlowLarge(Coin* coin,
const sead::
Vector3f& direction) -
void appearCoinBlowLargeEnemy(Coin* coin,
const sead::
Vector3f& direction) -
void appearCoinBlowBoss(Coin* coin,
const sead::
Vector3f& direction) -
void appearCoinBlowGk(Coin* coin,
const sead::
Vector3f& direction)