CoinFunction namespace
#include <Item/Coin.h>

Functions

auto getAppearAboveVelocity() -> const sead::Vector3f&
void appearCoinBlowVeryLittle(Coin* coin, const sead::Vector3f& direction)
void appearCoinBlowLittle(Coin* coin, const sead::Vector3f& direction)
void appearCoinBlowMiddle(Coin* coin, const sead::Vector3f& direction)
void appearCoinBlowLarge(Coin* coin, const sead::Vector3f& direction)
void appearCoinBlowLargeEnemy(Coin* coin, const sead::Vector3f& direction)
void appearCoinBlowBoss(Coin* coin, const sead::Vector3f& direction)
void appearCoinBlowGk(Coin* coin, const sead::Vector3f& direction)