CollisionShapeFunction namespace
#include <Util/CollisionShapeFunction.h>
Functions
- auto isShapeName(const CollisionShapeInfoBase* shape, const char* name) -> bool
- auto isShapeArrow(const CollisionShapeInfoBase* shape) -> bool
- auto isShapeSphere(const CollisionShapeInfoBase* shape) -> bool
- auto isShapeDisk(const CollisionShapeInfoBase* shape) -> bool
- auto getShapeInfoArrow(CollisionShapeInfoBase* shape) -> CollisionShapeInfoArrow*
- auto getShapeInfoSphere(CollisionShapeInfoBase* shape) -> CollisionShapeInfoSphere*
- auto getShapeInfoDisk(CollisionShapeInfoBase* shape) -> CollisionShapeInfoDisk*
- auto getShapeInfoArrow(const CollisionShapeInfoBase* shape) -> const CollisionShapeInfoArrow*
- auto getShapeInfoSphere(const CollisionShapeInfoBase* shape) -> const CollisionShapeInfoSphere*
- auto getShapeInfoDisk(const CollisionShapeInfoBase* shape) -> const CollisionShapeInfoDisk*
-
void updateShapeOffset(CollisionShapeInfoBase* shape,
const sead::
Vector3f& offset)