ShopUtil namespace

Functions

void makeExplainLabel(al::StringTmp<256>* result, const char* message, const char* storeName, bool isWomanExplain)
void startNpcMessage(al::SimpleLayoutAppearWaitEnd* layout, const char16* msgString, al::LiveActor* actor, const char* actorName, bool* isSkipTextAnim, al::TalkMessageVoicePlayer* voicePlayer)
void startNpcMessage(al::SimpleLayoutAppearWaitEnd* layout, const char* messageName, al::LiveActor* actor, const char* actorName, bool* isSkipTextAnim, al::TalkMessageVoicePlayer* voicePlayer)
auto getSystemMessageStringForShop(const al::IUseMessageSystem* messageSystem, const char* messageName) -> const char16*
auto getShopNameCityMan() -> const char*
auto getShopNameCityWoman() -> const char*
auto getShopNameSeaWoman() -> const char*
auto getShopNameCapWoman() -> const char*
auto getShopNameCapMan() -> const char*
auto isShopWoman(const char* name) -> bool
auto isShopCap(const char* name) -> bool
auto getWaitShopInActionName(const al::LiveActor* actor) -> const char*
auto getWaitShopOutActionName(const al::LiveActor* actor) -> const char*
auto getTalkShopInActionName(const al::LiveActor* actor) -> const char*
auto getTalkShopOutActionName(const al::LiveActor* actor) -> const char*
auto getWelcomeShopInActionName(const al::LiveActor* actor) -> const char*
auto getWelcomeShopOutActionName(const al::LiveActor* actor) -> const char*