alActorSystemFunction namespace
Functions
-
void addToExecutorMovement(al::
LiveActor* actor) -
void addToExecutorDraw(al::
LiveActor* actor) -
void removeFromExecutorMovement(al::
LiveActor* actor) -
void removeFromExecutorDraw(al::
LiveActor* actor) -
void updateExecutorDraw(al::
LiveActor* actor) -
void updateExecutorDrawRec(al::
LiveActor* baseActor, al:: LiveActor* actor)
Function documentation
void alActorSystemFunction:: addToExecutorMovement(al:: LiveActor* actor)
#include <l/Library/Execute/ExecuteUtil.h>
void alActorSystemFunction:: addToExecutorDraw(al:: LiveActor* actor)
#include <l/Library/Execute/ExecuteUtil.h>
void alActorSystemFunction:: removeFromExecutorMovement(al:: LiveActor* actor)
#include <l/Library/Execute/ExecuteUtil.h>
void alActorSystemFunction:: removeFromExecutorDraw(al:: LiveActor* actor)
#include <l/Library/Execute/ExecuteUtil.h>
void alActorSystemFunction:: updateExecutorDraw(al:: LiveActor* actor)
#include <l/Library/Execute/ExecuteUtil.h>
void alActorSystemFunction:: updateExecutorDrawRec(al:: LiveActor* baseActor,
al:: LiveActor* actor)
#include <l/Library/Execute/ExecuteUtil.cpp>