EnemyStateSwoonInitParam struct
Constructors, destructors, conversion operators
- EnemyStateSwoonInitParam(const char* startAnimName, const char* loopAnimName, const char* endAnimName, const char* trampledAnimName, const char* startFallAnimName, const char* startLandAnimName)
Public variables
- const char* startAnimName
- const char* loopAnimName
- const char* endAnimName
- const char* trampledAnimName
- const char* startFallAnimName
- const char* startLandAnimName
- const char* endSignAnimName
- const char* nearWaterStartAnimName
- const char* nearWaterLoopAnimName
- const char* nearWaterEndAnimName
- const char* nearWaterStartLandAnimName
- const char* nearWaterTrampledAnimName
- const char* hitReactionAnimName
- const char* hitReactionLandAnimName
- bool hasSubActors
- bool hasStartLandAnimation
- bool hasLockOnDelay
- bool isCancelLoopOnProhibitedArea
- s32 swoonDuration
- s32 endSignDelay