EnemyStateSwoonInitParam struct

Constructors, destructors, conversion operators

EnemyStateSwoonInitParam(const char* startAnimName, const char* loopAnimName, const char* endAnimName, const char* trampledAnimName, const char* startFallAnimName, const char* startLandAnimName)

Public variables

const char* startAnimName
const char* loopAnimName
const char* endAnimName
const char* trampledAnimName
const char* startFallAnimName
const char* startLandAnimName
const char* endSignAnimName
const char* nearWaterStartAnimName
const char* nearWaterLoopAnimName
const char* nearWaterEndAnimName
const char* nearWaterStartLandAnimName
const char* nearWaterTrampledAnimName
const char* hitReactionAnimName
const char* hitReactionLandAnimName
bool hasSubActors
bool hasStartLandAnimation
bool hasLockOnDelay
bool isCancelLoopOnProhibitedArea
s32 swoonDuration
s32 endSignDelay