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GLSLCoptionFlags_rec struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nvnTool/nvnTool_GlslcInterface.h>

Contents

  • Reference
    • Public variables

Public variables

uint32_t glslSeparable
uint32_t outputAssembly
uint32_t outputGpuBinaries
uint32_t outputPerfStats
uint32_t outputShaderReflection
GLSLClanguageTypeEnum language
GLSLCdebugInfoLevelEnum outputDebugInfo
SpillControlEnum spillControl
uint32_t outputThinGpuBinaries
uint32_t tessellationAndPassthroughGS
uint32_t prioritizeConsecutiveTextureInstructions
uint32_t enableFastMathMask
GLSLCoptLevelEnum optLevel
GLSLCunrollControlEnum unrollControl
uint32_t errorOnScratchMemUsage
uint32_t enableCBFOptimization
uint32_t enableWarpCulling
uint32_t enableMultithreadCompilation
GLSLCwarnUninitControlEnum warnUninitControl
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