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GLSLCuniform_rec struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nvnTool/nvnTool_GlslcInterface.h>

Contents

  • Reference
    • Public variables

Public variables

GLSLCpiqName nameInfo
GLSLCpiqTypeEnum type
int32_t blockNdx
int32_t blockOffset
uint32_t sizeOfArray
uint32_t arrayStride
int32_t matrixStride
uint32_t isRowMajor
NVNshaderStageBits stagesReferencedIn
int32_t bindings
GLSLCpiqUniformKind kind
uint8_t isInUBO
uint8_t isArray
uint8_t reserved
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