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PlayerBodyCostumeInfo struct
#include </OdysseyDecomp/src/Player/PlayerCostumeInfo.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public variables

Constructors, destructors, conversion operators

PlayerBodyCostumeInfo(const char*)

Public variables

const char* costumeName
s32 warmLevel
bool isIgnoreTemperature
bool isUseHeadSuffix
bool isBigEar
bool isHideHeadHair
bool isUseBodyHair
bool isExistHairNoCap
bool isUseShortHead
bool isNoPairHead
bool isMario64
bool isHidePainNose
bool isUseBeard
bool isUseEarringPeach
bool isUseEarringLink
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