Super Mario Odyssey | Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

al::AnimScaleParam struct
#include </OdysseyDecomp/lib/al/Library/Movement/AnimScaleController.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public variables

Constructors, destructors, conversion operators

AnimScaleParam()
AnimScaleParam(f32 a, f32 b, f32 c, f32 d, f32 e, f32 f, f32 g, s32 h, f32 i, f32 j, f32 k, f32 l)

Public variables

f32 _0
f32 _4
f32 _8
f32 _c
f32 _10
f32 _14
f32 _18
s32 _1c
f32 _20
f32 _24
f32 _28
f32 _2c
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Super Mario Odyssey Docs. Created with Doxygen 1.8.20 and m.css.