EnemyStateBlowDownParam struct
Constructors, destructors, conversion operators
- EnemyStateBlowDownParam()
- EnemyStateBlowDownParam(const char* actionName)
- EnemyStateBlowDownParam(const char* actionName, f32 velocityStrength, f32 gravityStrength, f32 velocityMultiplier, f32 velocityScale, s32 blowDownLength, bool faceAwayFromActor)