HitReactionInfo struct
Constructors, destructors, conversion operators
Public variables
- const char* reactionName
- EffectHitReactionInfo* effectInfo
- SeHitReactionInfo* seInfo
- const char* padRumbleType
- f32 padRumbleDistance
- const char* padRumbleName
- const char* padWaveRumbleName
- f32 padWaveRumbleNearDistance
- f32 padWaveRumbleFarDistance
- f32 padWaveRumbleVolumeBalance
- bool padWaveRumbleIsUseDemo
- s32 cameraShakeViewIndex
- const char* cameraShakeType
- f32 cameraShakeDistance
- const char* cameraShakeName
- s32 cameraShakeStep
- s32 stopSceneFrame
- bool isStopSceneForHitEffect
- s32 radialBlurFrame
- f32 radialBlurRadiusBegin
- f32 radialBlurRadiusEnd
- f32 radialBlurStrengthBegin
- f32 radialBlurStrengthEnd
- f32 radialBlurAlphaBegin
- f32 radialBlurAlphaEnd
- bool radialBlurScreenSpace
-
sead::
Vector2f radialBlurScreenPos