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nn::gfx::BlendStateInfoData struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nn/gfx/gfx_StateInfoData.h>

Contents

  • Reference
    • Derived classes
    • Public types
    • Public variables

Derived classes

template<class TData>
class DataContainer

Public types

enum Flag { Flag_AlphaToCoverageEnable, Flag_DualSourceBlendEnable, Flag_IndependentBlendEnable, Flag_LogicOperationEnable }

Public variables

uint8_t blendTargetCount
Bit8 logicOperation
nn::util::BitPack16 flag
float blendConstant
char reserved2
detail::Ptr<const BlendTargetStateInfoData> pBlendTargetArray
char reserved
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