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#include </OdysseyDecomp/lib/NintendoSDK/include/nn/gfx/gfx_CommandBufferData-api.nvn.8.h>
template<>
nn::gfx::CommandBufferImplData<ApiVariationNvn8> struct

Contents

  • Reference
    • Derived classes
    • Public types
    • Public variables

Derived classes

template<class TData>
class DataContainer

Public types

enum Flag { Flag_Shared, Flag_ConservativeRasterSupported }
enum State { State_NotInitialized, State_Initialized, State_Begun }

Public variables

Bit8 state
nn::util::BitPack8 flags
char reserved
detail::Ptr<detail::DeviceImpl<ApiVariationNvn8>> pNnDevice
detail::Ptr<const detail::RootSignatureImpl<ApiVariationNvn8>> pGfxRootSignature
struct nn::gfx::CommandBufferImplData<ApiVariationNvn8>::@0 nvnCommandBuffer
detail::Ptr<void> pNvnCommandBuffer
detail::NvnHandle hNvnCommandBuffer
char reserved2
detail::Ptr<void()> pOutOfCommandMemoryCallback
detail::Ptr<void()> pOutOfControlMemoryCallback
detail::Ptr<void> userPtr
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