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nn::gfx::NvnShaderCode struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nn/gfx/gfx_ResShaderData-api.nvn.h>

Contents

  • Reference
    • Public variables

Public variables

uint64_t dataAddress
nn::util::BinTPtr<const void> pControl
nn::util::BinTPtr<const void> pData
uint32_t dataSize
uint32_t controlSize
nn::util::BinTPtr<const NvnDecomposedControlSection> pDecomposedControlSection
uint32_t scratchMemoryRecommended
uint32_t scratchMemoryPerWarp
char reserved
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