template<>
ShaderImplData<ApiVariationNvn8> struct
Derived classes
-
template<class TData>class DataContainer
Public types
- enum State { State_NotInitialized, State_Initialized }
- enum Flag { Flag_SeparationEnable, Flag_ResShader, Flag_Shared }
Public variables
- Bit8 state
-
nn::
util:: BitPack8 flags - char reserved
- Bit32 nvnShaderStageBits
-
detail::
Ptr<void> pNvnProgram - char nvnProgram
-
detail::
Ptr<const void> pReflection -
detail::
Ptr<void> pOnlineCompiledShader -
detail::
Ptr<void> userPtr