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nn::os::EventType struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nn/os.h>

Contents

  • Reference
    • Public variables

Public variables

util::TypedStorage<detail::MultiWaitObjectList, 16, 8> _multiWaitObjectList
bool _signalState
bool _initiallySignaled
uint8_t _clearMode
uint8_t _state
uint32_t _broadcastCounterLower
uint32_t _broadcastCounterUpper
detail::InternalCriticalSectionStorage _csEvent
detail::InternalConditionVariableStorage _cvSignaled
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