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nn::os::ThreadType struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nn/os/os_ThreadTypes.h>

Contents

  • Reference
    • Public variables

Public variables

util::TypedStorage<util::IntrusiveListNode, 16, 8> _allThreadsListNode
util::TypedStorage<detail::MultiWaitObjectList, 16, 8> _multiWaitObjectList
uintptr_t reserved
uint8_t _state
bool _stackIsAliased
bool _autoRegistered
uint8_t _suspendCount
int _basePriority
void* _originalStack
void* _stack
size_t _stackSize
void* _argument
ThreadFunction _threadFunction
FiberType* _currentFiber
FiberType* _initialFiber
uint32_t _lockHistory
uintptr_t _tlsValueArray
char _threadNameBuffer
const char* _namePointer
detail::InternalCriticalSectionStorage _csThread
detail::InternalConditionVariableStorage _cvThread
detail::InternalThreadHandle _handle
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