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sead::GameFrameworkNx::CreateArg struct
#include </OdysseyDecomp/lib/sead/include/framework/nx/seadGameFrameworkNx.h>

Contents

  • Reference
    • Public variables

Public variables

s32 mVBlankWaitInterval
Color4f mClearColor
Vector2u mDisplayResolution
bool _1c
bool mIsTripleBuffer
bool mIsUseDebug
bool _1f
u32 _20
u32 _24
u32 _28
s32 mTransferMemorySize
s32 mGraphicsDevToolsMemorySize
s32 mComputeMemorySize
s32 mCommandMemorySize
s32 mControlMemorySize
u32 mDebugLevel
u32 _44
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