| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <nn/nn_BitTypes.h> |
| 4 | |
| 5 | namespace nn::gfx { |
| 6 | struct DescriptorPoolInfoData { |
| 7 | Bit8 descriptorPoolType; |
| 8 | char reserved2[3]; |
| 9 | uint32_t slotCount; |
| 10 | char reserved[24]; |
| 11 | }; |
| 12 | } // namespace nn::gfx |
| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <nn/nn_BitTypes.h> |
| 4 | |
| 5 | namespace nn::gfx { |
| 6 | struct DescriptorPoolInfoData { |
| 7 | Bit8 descriptorPoolType; |
| 8 | char reserved2[3]; |
| 9 | uint32_t slotCount; |
| 10 | char reserved[24]; |
| 11 | }; |
| 12 | } // namespace nn::gfx |