| 1 | // this file's name isn't confirmed, following the naming structure anyways |
| 2 | |
| 3 | #pragma once |
| 4 | |
| 5 | #include <nn/gfx/gfx_Common.h> |
| 6 | #include <nvn/nvn.h> |
| 7 | |
| 8 | namespace nn::gfx { |
| 9 | |
| 10 | template <> |
| 11 | class TInteroperation<ApiVariationNvn8> { |
| 12 | static void ConvertToGfxDevice(TDevice<ApiVariationNvn8>*, NVNdevice*); |
| 13 | static void ConvertToGfxQueue(TQueue<ApiVariationNvn8>*, NVNqueue*, TDevice<ApiVariationNvn8>*); |
| 14 | static void ConvertToGfxMemoryPool(TMemoryPool<ApiVariationNvn8>*, NVNmemoryPool*, void*); |
| 15 | static void ConvertToGfxDescriptorPool(TDescriptorPool<ApiVariationNvn8>*, NVNtexturePool*); |
| 16 | static void ConvertToGfxDescriptorPool(TDescriptorPool<ApiVariationNvn8>*, NVNsamplerPool*); |
| 17 | static void ConvertToGfxBuffer(TBuffer<ApiVariationNvn8>*, NVNbuffer*); |
| 18 | static void ConvertToGfxCommandBuffer(TCommandBuffer<ApiVariationNvn8>*, |
| 19 | TDevice<ApiVariationNvn8>*, NVNcommandBuffer*); |
| 20 | static void ConvertToGfxSampler(TSampler<ApiVariationNvn8>*, NVNsampler*); |
| 21 | static void ConvertToGfxShader(TShader<ApiVariationNvn8>*, NVNprogram*, bool, int); |
| 22 | static void ConvertToGfxTexture(TTexture<ApiVariationNvn8>*, NVNtexture*); |
| 23 | static void ConvertToGfxTextureView(TTextureView<ApiVariationNvn8>*, NVNtexture*, |
| 24 | NVNtextureView*); |
| 25 | static void ConvertToGfxColorTargetView(TColorTargetView<ApiVariationNvn8>*, NVNtexture*, |
| 26 | NVNtextureView*); |
| 27 | static void ConvertToGfxDepthStencilView(TDepthStencilView<ApiVariationNvn8>*, NVNtexture*, |
| 28 | NVNtextureView*); |
| 29 | static NVNformat ConvertToNvnFormat(ImageFormat); |
| 30 | static NVNformat ConvertToNvnFormat(AttributeFormat); |
| 31 | }; |
| 32 | |
| 33 | } // namespace nn::gfx |