| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <nn/gfx/detail/gfx_Misc.h> |
| 4 | #include <nn/nn_BitTypes.h> |
| 5 | #include <nn/util/util_BitPack.h> |
| 6 | |
| 7 | namespace nn::gfx { |
| 8 | |
| 9 | struct TextureMipRangeData { |
| 10 | uint16_t minMipLevel; |
| 11 | uint16_t mipCount; |
| 12 | char reserved[12]; |
| 13 | }; |
| 14 | |
| 15 | struct TextureArrayRangeData { |
| 16 | uint32_t baseArrayIndex; |
| 17 | uint32_t arrayLength; |
| 18 | char reserved[8]; |
| 19 | }; |
| 20 | |
| 21 | struct TextureSubresourceRangeData { |
| 22 | TextureMipRangeData mipRange; |
| 23 | TextureArrayRangeData arrayRange; |
| 24 | }; |
| 25 | |
| 26 | struct TextureInfoData { |
| 27 | enum Flag { Flag_SpecifyTextureLayout, Flag_SparseBinding, Flag_SparseResidency }; |
| 28 | |
| 29 | nn::util::BitPack8 flags; |
| 30 | Bit8 imageStorageDimension; |
| 31 | Bit16 tileMode; |
| 32 | uint16_t swizzle; |
| 33 | uint16_t mipCount; |
| 34 | uint16_t multisampleCount; |
| 35 | char reserved2[2]; |
| 36 | Bit32 imageFormat; |
| 37 | Bit32 gpuAccessFlags; |
| 38 | uint32_t width; |
| 39 | uint32_t height; |
| 40 | uint32_t depth; |
| 41 | uint32_t arrayLength; |
| 42 | char textureLayout[8]; |
| 43 | char reserved[20]; |
| 44 | }; |
| 45 | |
| 46 | struct TextureViewInfoData { |
| 47 | Bit8 imageDimension; |
| 48 | Bit8 depthStencilTextureMode; |
| 49 | char reserved2[2]; |
| 50 | Bit32 imageFormat; |
| 51 | Bit8 channelMapping[4]; |
| 52 | char reserved3[4]; |
| 53 | TextureSubresourceRangeData subresourceRange; |
| 54 | detail::Ptr<const void> pTexture; |
| 55 | char reserved[8]; |
| 56 | }; |
| 57 | |
| 58 | struct ColorTargetViewInfoData { |
| 59 | Bit8 imageDimension; |
| 60 | char reserved2; |
| 61 | uint16_t mipLevel; |
| 62 | Bit32 imageFormat; |
| 63 | TextureArrayRangeData arrayRange; |
| 64 | detail::Ptr<const void> pTexture; |
| 65 | char reserved[16]; |
| 66 | }; |
| 67 | |
| 68 | struct DepthStencilViewInfoData { |
| 69 | Bit8 imageDimension; |
| 70 | char reserved2; |
| 71 | uint16_t mipLevel; |
| 72 | char reserved3[4]; |
| 73 | TextureArrayRangeData arrayRange; |
| 74 | detail::Ptr<const void> pTexture; |
| 75 | char reserved[16]; |
| 76 | }; |
| 77 | |
| 78 | struct TextureSubresourceData { |
| 79 | uint16_t mipLevel; |
| 80 | char reserved[2]; |
| 81 | uint32_t arrayIndex; |
| 82 | }; |
| 83 | |
| 84 | struct TextureCopyRegionData { |
| 85 | uint32_t offsetU; |
| 86 | uint32_t offsetV; |
| 87 | uint32_t offsetW; |
| 88 | uint32_t width; |
| 89 | uint32_t height; |
| 90 | uint32_t depth; |
| 91 | TextureSubresourceData subresource; |
| 92 | uint32_t arrayLength; |
| 93 | }; |
| 94 | |
| 95 | struct BufferTextureCopyRegionData { |
| 96 | uint32_t bufferOffset; |
| 97 | uint32_t bufferImageWidth; |
| 98 | uint32_t bufferImageHeight; |
| 99 | TextureCopyRegionData textureCopyRegion; |
| 100 | }; |
| 101 | |
| 102 | struct ImageFormatProperty { |
| 103 | Bit32 propertyFlags; |
| 104 | }; |
| 105 | |
| 106 | } // namespace nn::gfx |