| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <nvn/nvn.h> |
| 4 | #include <basis/seadTypes.h> |
| 5 | #include "common/aglTextureEnum.h" |
| 6 | |
| 7 | namespace agl::detail { |
| 8 | |
| 9 | struct SurfaceBase; |
| 10 | |
| 11 | class Surface { |
| 12 | public: |
| 13 | Surface(); |
| 14 | void initialize(TextureType, TextureFormat, u32, TextureAttribute, MultiSampleType); |
| 15 | void initializeSize(u32, u32, u32); |
| 16 | void copyFrom(const SurfaceBase&); |
| 17 | void calcSizeAndAlignment(); |
| 18 | void setupNVNtextureBuilder(NVNtextureBuilder*) const; |
| 19 | void printInfo() const; |
| 20 | void copyFrom(const NVNtexture&); |
| 21 | |
| 22 | private: |
| 23 | u16 _0; |
| 24 | u16 _2; |
| 25 | u16 _4; |
| 26 | u16 _6; |
| 27 | u8 _8; |
| 28 | u8 _9; |
| 29 | u16 _a; |
| 30 | u8 _c[0x1A - 0xC]; |
| 31 | u8 _1a; |
| 32 | u8 _1b; |
| 33 | u32 _1c; |
| 34 | u8 _20; |
| 35 | u8 _21; |
| 36 | u8 _22; |
| 37 | u8 _23; |
| 38 | }; |
| 39 | |
| 40 | struct SurfaceBase { |
| 41 | void* _0; |
| 42 | void* _8; |
| 43 | void* _10; |
| 44 | }; |
| 45 | |
| 46 | } // namespace agl::detail |
| 47 |