1#include "driver/aglGraphicsDriverMgr.h"
2
3namespace agl::driver {
4SEAD_SINGLETON_DISPOSER_IMPL(GraphicsDriverMgr)
5
6GraphicsDriverMgr::GraphicsDriverMgr() {
7 mDefaultCommandBuffer = nullptr;
8 _30 = nullptr;
9}
10
11GraphicsDriverMgr::~GraphicsDriverMgr() = default;
12} // namespace agl::driver
13