1#include "Library/Area/AreaShapeCube.h"
2
3namespace al {
4
5AreaShapeCube::AreaShapeCube(AreaShapeCube::OriginType originType) : mOriginType(originType) {}
6
7bool AreaShapeCube::isInVolume(const sead::Vector3f& trans) const {
8 sead::Vector3f localPos = sead::Vector3f::zero;
9 calcLocalPos(localPos: &localPos, trans);
10
11 return isInLocalVolume(localPos);
12}
13
14bool AreaShapeCube::isInLocalVolume(const sead::Vector3f& trans) const {
15 f32 bottom = mOriginType == OriginType::Base ?
16 0.0f :
17 (mOriginType == OriginType::Top ? -1000.0f : 500.0f);
18 f32 top = mOriginType == OriginType::Base ? 1000.0f :
19 (mOriginType == OriginType::Top ? 0.0f : 500.0f);
20
21 sead::Vector3f min = {-500.0f, bottom, -500.0f};
22 sead::Vector3f max = {500.0f, top, 500.0f};
23
24 if ((trans.y < min.y || max.y < trans.y) || (trans.x < min.x || max.x < trans.x) ||
25 (trans.z < min.z || max.z < trans.z))
26 return false;
27
28 return true;
29}
30
31} // namespace al
32