| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Area/AreaShape.h" |
| 4 | |
| 5 | namespace al { |
| 6 | |
| 7 | class AreaShapeSphere : public AreaShape { |
| 8 | public: |
| 9 | AreaShapeSphere(); |
| 10 | |
| 11 | bool isInVolume(const sead::Vector3f&) const override; |
| 12 | bool isInVolumeOffset(const sead::Vector3f&, f32) const override; |
| 13 | bool calcNearestEdgePoint(sead::Vector3f*, const sead::Vector3f&) const override; |
| 14 | bool checkArrowCollision(sead::Vector3f*, sead::Vector3f*, const sead::Vector3f&, |
| 15 | const sead::Vector3f&) const override; |
| 16 | bool calcLocalBoundingBox(sead::BoundBox3f*) const override; |
| 17 | }; |
| 18 | |
| 19 | } // namespace al |
| 20 |